Lays a grid of cells over the whole of a Solid, on a box, a cylinder or a sphere. Cells can stick out past the Solid; cut them back with Trim Cell Grid or Trim Beams. Refuses above 2,000,000 cells.
The Solid the grid has to cover; cells are added until it is enclosed. It must be a closed, three-dimensional shape.
The grid's layout: rectangular cells, or rings of cells around an axis, or shells around a centre.
Cell edge lengths along the grid's x, y and z axes, in mm. All three must be positive.
Radial thickness of each ring of cells, in mm.
Height of each ring of cells along the axis, in mm.
How many cells make one full turn around the axis.
How many rings of cells from pole to pole.
How many cells make one full turn around the polar axis.
Origin and orientation of the grid. Where the grid is laid out. When unset: a box grid starts at the volume's bounding-box min corner with world axes; a cylinder grid sits on the volume's principal axes at its centre of mass, Z along its axis of symmetry (axes whose moments lie within 5 % of each other follow the world axes); a sphere grid is centred on the volume's bounding box.
Give each cell straight edges between its eight corners instead of edges that follow the grid's curve; the corners stay where they are. Usually on for beam cells and off for TPMS cells. Off by default.
Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.