Move

Moves an object by an offset along X, Y and Z. Works on Solids and fields as well as meshes, points, curves, lattices, planes, axes and frames.

Inputs

Input Solid or Mesh or Point or List of Point or Curve or List of Curve or Lattice or Plane or Frame or Axis or Part or CAD Body or CAD Face or CAD Edge or Tet Mesh

The object to move.

Takes: any block that gives Solid (154 blocks)
Offset Vector

How far to move along X, Y and Z, in mm.

Output

Solid

Used by: any block that takes Solid (95 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

BoundingBox Bounding Box

The axis-aligned extent of the Solid.

ScalarField Number

The Solid's signed distance, as a field.

Inverted Solid

The Solid turned inside out: what was inside is now outside.

In the demos

What implicit modeling is

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