Align
Moves and turns an object so that the source plane's frame lands on the destination plane's frame. An empty plane slot stands for the world XY frame.
Inputs
- Input Solid or Mesh or Point or List of Point or Curve or List of Curve or Lattice or Plane or Frame or Axis or Part or CAD Body or CAD Face or CAD Edge or Tet Mesh
The object to move: a Solid, mesh, point, curve, lattice or similar.
Takes: any block that gives Solid (154 blocks)- Source Solid
Plane marking where the object sits now.
Takes: any block that gives Solid (102 blocks)- Destination Solid
Plane the object should end up on.
Takes: any block that gives Solid (102 blocks)
Output
Solid
Used by: any block that takes Solid (95 blocks)Properties
Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.
- BoundingBox Bounding Box
The axis-aligned extent of the Solid.
- ScalarField Number
The Solid's signed distance, as a field.
- Inverted Solid
The Solid turned inside out: what was inside is now outside.
What implicit modeling is