Twists a solid about the normal of a plane: each slice is turned by an angle that grows with its height above the plane.
The solid to twist.
The twist axis runs through this plane's origin along its normal. Defaults to the world XY plane.
Turn in degrees per mm of height, right-handed about the normal. Wire a field to vary it.
Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.